Jordan Morris is a comedian, actor, and boy detective. You might know him from the Maximum Fun podcast Jordan, Jesse Go! where he and Jesse Thorn talk about Sega games and Bay Area rappers, respectively. You might also recognize him from The Daily Habit on Fuel TV where he goes to press junkets for movies naked (sometimes). You might also recognize him from the UCB where he sometimes does make-em-ups and joke-abouts.
January 29, 2023
Heather, Nick and Matt are joined by return guest Jordan Morris to discuss the latest 3D Sonic entry Sonic Frontiers!
March 27, 2022
Nick, Heather and Matt journey to the Lands Between to discuss Elden Ring with Jordan Morris! They talk about their experience with FromSoftware games, their character builds, their favorite NPCs, and we hear from some listeners doing the ReYOU Crew! Spoiler Warning: They talk about the game generally but don’t discuss any story points!
December 19, 2021
Jordan Morris returns to the show to talk about Balan Wonderworld with Nick, Heather and Matt! They talk about Yuji Naka’s legacy, the baffling story and gameplay, what exactly are Tims, the dancing, and more! Check out Jordan’s graphic novel Bubble!
March 28, 2021
Prince Tomblaine Belaroth encounters some unexpected competition from Dartholomew the Boy King.
Arnie: Arnie Niekamp
Chunt: Adal Rifai
Usidore: Matt Young
Dartholomew, the Boy King: Jordan Morris
Tomblain Belaroth: Steve Waltien
Mysterious Man: Tim Sniffen
Producers: Arnie Niekamp, Matt Young, and Adal Rifai
Post-Production Coordination: Garrett Schultz
Earwolf Producer: Kimmie Lucas
Editor: Tim Joyce
Special Assistance: Ryan DiGiorgi
Magic Tavern Logo: Allard Laban
Theme Music: Andy Poland
September 6, 2020
Jordan Morris (Bubble, Earth to Ned) returns to talk about the famously difficult Battletoads with Nick and Heather! They talk about Rash, Zitz and Pimple, its tenure as a meme, the impossible levels and more!
January 19, 2020
Jordan Morris (Jordan, Jesse, Go!, Bubble) returns to the show to discuss Shadow the Hedgehog with Nick and Heather. They talk about the edge-ification of characters in the early aughts, the branching narratives in the game, and more!
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